Box Stretching a MORPH by a Face After the Box Stretch command is activated and the Stretch Box is displayed, click any face of the Stretch Box to start stretching. In such cases the Box will stretch from its face opposite to the clicked face and stretching can occur in only 1 main direction.
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Box Stretching Sub-elements of a MORPH MORPH elements can be stretched in all three main directions. Additionally, it is also possible to Box Stretch sub-elements of MORPH elements.
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Box Stretching Multiple MORPH Elements or MORPH Sub-elements It is possible to select more than one MORPH element and issue a Box Stretch command on them from the Pet Palette.
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Box Stretching a MORPH: Editing Planes When Box Stretching MORPH elements, all input methods normally available in 3D element creation can be used for the definition of the stretch input.
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Box Stretching a MORPH: Input Input during Box Stretching a MORPH element, just as in other situations, is defined by the cursor's position on the Editing Plane unless the cursor senses the corner, edge or surface point of another element, in which case that point will be taken as input.
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Box Stretching a MORPH: Stretch Box Orientation The Stretch Box is by default a vertical standing box, but it can have any orientation in space since its orientation is linked to the orientation of the Editing Plane.
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Splitting a MORPH The functionality of the Split command has been enhanced in ArchiCAD 16. When the Split command is activated in 3D, a red colored 3D Splitting Plane feedback is displayed after specifying the first point of the Splitting Plane.
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Creating a MORPH From Targets of Solid Element Operations ArchiCAD 16 includes two new buttons in the Solid Element Operations Palette that are related to MORPH.
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Merging Targets of Solid Element Operations into a MORPH ArchiCAD 16 includes two new buttons in the Solid Element Operations Palette that are related to MORPH.
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Exploding Elements to MORPHs Any 3D element can be selected and converted into MORPHs. Although the command can be used on simple elements like slabs, columns and so on, it is most useful when complex geometries need to be converted into MORPHs.
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Creating a MORPH from Selected Elements It is possible to create a MORPH element out of other construction elements. This would usually be done when you want to create a custom geometry that is not possible with the given element type.
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Creating a MORPH Using the Magic Wand The Magic Wand feature can be used for the creation of MORPH elements. This can be used on the floor plan, section or elevation viewpoints.
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Uniting Element Geometries Into a MORPH Two or more existing construction elements can be united in a Solid Element Operation to create a new MORPH element. The selected elements can be of any element type: they can be MORPHs as well as other elements.
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Subtracting Element Geometries from a MORPH The geometry of elements can be subtracted from a specified MORPH element to create a Solid Element type operation on the MORPH element.
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Intersecting Element Geometries to a MORPH The geometries of two or more elements can be intersected to create a new MORPH element. A new MORPH element will be generated from the intersection of the bodies of the selected elements.
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Checking the Solidity of a MORPH Any MORPH element can be either solid, when it is a solid body, or hollow, when it is made up of only surfaces.
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Bulging a MORPH Face With the Bulge command of the MORPH Pet Palette you can grow a bulge or a hump onto any face of a MORPH element.
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